![]() Events are bugged and just dont work as intended frequently. ![]() War AI is insane sending single trooper transports to capture you capital for years, losing every time. Sector AI is braindead, it uses slaves who get malus to producing science to produce science and option to enforce AI to respect tile resources doesnt work. Ship AI is braindead and combat itself is extremely buggy (sometimes only part of a fleet does actual fightning while rest of my ships just stand there doing nothing outside the actual combat) 3. Sector AI is braindead, it uses slaves who get malus to producing An unplayable beyond the early game beta version of a game, that could've been good. Ship AI is braindead and combat itself is extremely buggy (sometimes only part of a fleet does actual fightning while rest of my ships just stand there doing nothing outside the actual combat)ģ. … ExpandĪn unplayable beyond the early game beta version of a game, that could've been good. The best way to summarise, this game is that is a polished but bland game that has little longevity, very little innovation and very little strategy. If you are looking for a Masters of Orion killer, this is not it, this could actually be better suited as a mobile game, as it seems to have been dumbed down for the masses. This is a story driven space game with some basic management, zero player interaction combat (the combat in this game is similar to watching grass dry) and for a real time game, it plays extremely slow. If you are looking for a Masters of Orion killer, this is not it, this could First off, this is not a 4X game, it is not a strategy game when pitted against other games in the same genre. First off, this is not a 4X game, it is not a strategy game when pitted against other games in the same genre.
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